Sufficient Ruination

Sufficient Ruination Hulaka is ruined. Hulaka continues to be ruined afresh. It is a place where riches and danger are thoroughly intermixed in a matrix of desolation. It is a place for the desperate, the mad. For you. MAYBE Hulaka was a Potemkin village created to defraud interstellar investors; a planet made to look as … Continue reading Sufficient Ruination

Playable Race: Gulnis

Another raceintended for my homebrew world. I wanted something nonhuman but relatable, and hopefully these fit that niche. The gulnis are naturally aggressive, carnivorous, and not afraid of a tussle, so might fit in where you need a "warrior race", but hopefully without being too insipid. The gulnis are made for oldschool games, like Spiked … Continue reading Playable Race: Gulnis

Free Map: Eeropt V

An uncannily Earthlike world. Eeropt V bears several enormous mountain ranges and vast deserts. Much of the world is covered in unbroken grassland, shading into tree-dense savanna and boreal forest and tundra. Eeropt V would be a great paradise world, perfectly suitable for human life by staggering cosmic coincidence. It could also be used as … Continue reading Free Map: Eeropt V

The Lesson of Vermin (A Creation Story for the Great Tree/Vertical Megadungeon)

The Lesson of Vermin Insects, spiders, and all their kin are former demons, conquered by the Twenty Rightful and All-Conquering Gods, and made small in the conquering. They serve the One Rightful World in countless tiny ways to show their fealty and devotion. In the beginning was the Dark Chaos, which was hunger and power. … Continue reading The Lesson of Vermin (A Creation Story for the Great Tree/Vertical Megadungeon)

The Great Tree (A Very Rough Sketch of a Vertical Megadungeon, based on the excellent work at Monsters and Manuals)

A spiderweb network of canyons. The ridges grow higher. The canyons converge. They terminate in massive rounded cliffs which form rolling knobbed vanes that meet as an unthinkable column. This is the lowest root. That column rises forever before leveling off into knobbed foothills and then a vast plain that slopes sharply on each side. … Continue reading The Great Tree (A Very Rough Sketch of a Vertical Megadungeon, based on the excellent work at Monsters and Manuals)

Playable Race: Ageeg

I've sketched out a race that's meant to be a little more nonhuman for folks who want something a little different, but with enough familiarity (hopefully) that players and GMs can pick 'em up and use 'em relatively easily in games. The format below is definitely ripped off fr--er, inspired by--the excellent work of Skerples … Continue reading Playable Race: Ageeg